Feral and Guardian druids are able to dual wield Fangs of Ashamane and Claws of Ursoc.Ī weapon equipped in the main hand will deal full damage, while an off-hand weapon will deal 50% of its damage.However most of their ability require either a ranged or a two-handed weapon, meaning it is not useful for gameplay purposes. Hunters of any specialization are able to dual wield weapons at creation.Frost death knights, Fury warriors, Enhancement shamans and Brewmaster and Windwalker monks are able to dual wield from level 10 (when specialization become available to the player).Demon hunters and rogues of any specialization are able to dual wield weapons at creation.Warriors, monks, rogues, death knights and shamans are all able to dual wield weapons, however there are some limitations: Once it is acquired, the character will immediately begin to strike with each hand (if there is a weapon in each) while in battle. This is a very important passive ability as it allows a character to deal significantly more damage as compared to a single one-handed weapon. The character can deal some damage with the weapon in the off-hand between strikes with the strong hand. ĭual wield allows the character to hold a weapon in each hand ( main hand and off hand).
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